In the universe of Treasure Island and Oblitus Casa, a Toon is a remodelling of a 2D character formed into the real world.
In the game mechanics, these are the main antagonists that are encountered the most, as there's only one main character that isn't a toon and is instead a Mickey Mouse mascot costume known as Undying.
Additionally, in TWGMS, they are shown to not be antagonistic by default, as their attitude towards the team outside of the game itself is described as "docile".
Behavior
Five Nights at Treasure Island
During the game, the toons are the most likely candidates to stalk Jake Smith in an attempt to kill him. There are 5 total toons applying to the game that directly attempt to kill Jake via their personal route to the Office, the only truly passive one being Disembodied:
Along with these five, there is also Mortimer who can spawn randomly who also attempts to kill Jake directly.
Aside from Mortimer, who is only an Easter Egg character, and The Face, who instead returns back to Pirate Caverns on Night 6, all of the toons combine into one by Night 6 and produce Hourglass as a result, who behaves like all of the characters that are directly homicidal. Despite not having the Face and Undying fused onto itself (the latter due to him not being a toon), Hourglass behaves like them as well.
There are also two rarer extra Easter Egg toons: The Forgotten One and Pluto. However, both of these characters have no relevance in the plot nor in Hourglass's creation. The Forgotten One's only purpose is to crash the game if kept in the Office for more than 2 seconds and functions the same way Golden Freddy from the original Five Nights at Freddy's does by having a random spawn rate.
In the Custom Night, there are another two exclusive toons that are in a better form than the toons in the main game, known as Pete and Willy. Both are dealt with by using the cameras. Pete signals his location with a blinking red light that the player has to click on to prevent him from spawning in the Office and killing them, while Willy needs the player to avoid watching him in order to prevent him from advancing to the next stage of his attack. Albeit, despite requiring the cameras to attack and counter these characters, they never actually appear in the rooms themselves.
Oblitus Casa
During the game, the toons are the most likely candidates to stalk Jake Smith in an attempt to kill him. There are 5 total toons applying to the game that directly attempt to kill Jake via their personal route to the Office, although Daisy and Belial are truly passive:
Trivia
- Contrary to popular belief, MOTHER was not responsible for creating the toons, but rather the Corruptus effect was the source on creating them in the first place.
- In addition, it was explained that she took the toons as her adopted children.
- In most of the versions before 6.0, the main characters were suits. The exceptions to that were versions 3.0 and 4.0.
- Mortimer was originally a toon, but that has been changed in Treasure Island and Oblitus Casa.
- According to Nocturnum, the toons can survive gunshots due to them lacking blood or organs and described them as "glorified blobs".
- In 4.0, a new form of the toons was created, called Ink-Blots.
- Based on the old NBD 2016 description, it's possible that Ink-Blots used to be called "Broken Toons".