Five Nights at Treasure Island: Anniversary Edition, (also known as FNaTI: AE for short) is a Five Nights at Freddy's fangame, a point and click horror game.
Created by the Radiance Team, it is a remake of the original Five Nights at Treasure Island with content from the full version added to it. The game has updated graphics and mechanics.
Summary
You survived the animatronics... but...
For 6 years, Photo-Negative Mickey and his friends have terrified audiences across the internet. For one last time, you can experience that terror.
On December 1, 2014, Anart1996 would announce his FNaF fangame... "Five Nights at Treasure Island."
FNaTI would go on to pioneer the fangame scene and make us see Mickey Mouse and the Disney Corporation in an alternate, darker perception.
For the game's (late) birthday, the Radiance Team has decided to release a special version of FNaTI to commemorate the game. Enjoy.
Appearances
Suits
- Photo-Negative Mickey (Only appearance)
- Disembodied (Only appearance)
- Oswald (Only appearance)
- Acephalous (Only appearance)
- Photo-Negative Minnie (Only appearance)
- The Face (Only appearance)
Non-Canon
- Pluto (Only appearance; easter egg only)
- Suicide Mouse (Only appearance; easter egg only)
Organization(s)
Supernatural Studies Association (SSA)
Members
- Jake Smith (Only appearance)
- Greg Mac Lochlainn (Only appearance; voice only)
- Lisa Bertsch (Mentioned Only)
- Henry (Mentioned only)
Locations
The locations are similar to the ones from Classic Mode, with the inclusion of the Broadcasting Room, making it more similar to Remastered 1.0. The layout is also similar to Classic Mode.
- Discovery Island (Only appearance)
- Office
- Staff Area/CAM 1
- Meat Freezer/CAM 2
- Character Prep/CAM 3
- Storage Room/CAM 4
- Bathroom/CAM 5
- Lounge/CAM 6
- Broadcasting Room/CAM 7
- Pirate Caverns (Mentioned only)
Mechanics
The mechanics of the Anniversary Edition are very much identical to the Remastered 1.0 version of FNaTI, with the inclusion of the hiding mechanic as an alternative to shutting off cameras. Hiding has a 50% chance of fending off suits that would otherwise be deterred by shutting off a camera. The sole exception to this claim is Acephalous, who cannot be deterred by shutting off a camera, but is guaranteed to leave if the player is hiding. The Office Lights, power, and the Standing Still mechanics from FNaTI 6.0 are absent in this game.
Gameplay
Icons/Artwork
Trivia
- This game was actually being made and was finished before Five Nights at Treasure Island. Radiance Team wanted to post the game, but didn't want to overshadow 6.0, and thus, released the game on an early Christmas.
- Even though the edition of this game is called "Anniversary Edition" and was intended for the 6 year anniversary of Treasure Island, the first demo for the entire series was actually released on December 1st. Due to the unforeseen delay, the date for the anniversary edition release was shifted over to December 24th. However, Radiance released the game on December 23rd as an early Christmas present.
- According to Nocturnum, the original story of the game was gonna going to have had the SSA get ambushed on the island and in Night 5 would reveal that Greg would be The Face. This was later was scrapped before anything was done.
- Unlike in the official game, the antagonists in this game are suits, not Toons.
- Unlike in the official game and Classic Mode, there are no Pirate Caverns in this game.
- In this game, Jake receives his paycheck at the end of Nights 5 and gets fired at the end of Custom Night. This is similar to what happened with Mike Schmidt in the first Five Nights at Freddy's.
- After the Five Nights at Treasure Island - Archive game page was renovated, the Anniversary Edition page was unlisted to keep the Radiance Team Game Jolt page less cluttered.